AYSO Region 104

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U5 Jamboree 1&1 Program

Introduction

The objective of this program is to provide young players & their parents with a "pressure free" introduction to the beautiful & simple game of soccer. At this age, players should be exposed to soccer by playing simple, fun activities & games that require little to no practice, & a minimal time commitment. This program allows players to discover the game for themselves, while parents are given a soccer foundation on which to build & grow into future AYSO coaches, referees & administrators.

The AYSO U5 Jamboree (4-year-olds) is not to be considered a coaching program. It is a program that is designated to be facilitated by a qualified AYSO Master Coach. The AYSO National Coaching Commission supports this program predicated on the basis that the guidelines provided within the Jamboree Master Coach Manual are followed & that all decisions regarding the program are made in the best interest of the players.

Jamboree Program Guidelines

General

  • AYSO’s U5 is those kids who turn 4 years by July 31st – NO EXCEPTIONS!
  • There will be separate girls & boys divisions.
  • The Jamboree program consists Saturdays for 8 weeks in the fall & 8 weeks in the spring.

Organization

Jamboree 1&1 is the combination of two different formats that, put together, will provide the best possible introduction to soccer for our youngest players. In AYSO soccer, a jamboree means that teams are formed on a weekly basis depending on how many players attend a given session. 1&1 refers to the concept that each player will have a parent (or other adult) working with them on the field.

A "Master Coach" will lead each session. The Master Coach will introduce a game/activity that will practice a certain skill or part of the game using explanation and demonstration. Each pair (player/parent) will then attempt the activity while the Master Coach circles between pairs providing specific help or suggestions so that the activities are performed as intended. After a suitable amount of time, the Master Coach will bring the players and parents back together as a group & recap what they have done, introducing the next game/activity.

Each Jamboree 1&1 session will end with a 20 minute short-sided game (3 v 3). Details regarding the game are explained below. Most importantly, allow the players to play without coaching or teaching them as this experience is designed to expose them to soccer, not to begin developing them. The two goals of the program are to allow the players to enjoy the activities & to let the game be the teacher.

Master Coach

The Master Coach must be a currently registered AYSO volunteer and at least be an AYSO Intermediate Coach or higher. The Master Coach should have a complete understanding of the AYSO National Coaching Program & full understanding that:

  • Young soccer players need special consideration. They are children playing a child’s game.
  • These young children must be regarded as young children, not mini adults.
  • Fun activity factors must be a central part of a child-centered program.
  • Educators agree that early learning experiences are the most important & produce lifelong learning experiences.
  • 4 yr-old players are essentially self oriented & relate naturally to one or two others.
  • Most children cannot sustain prolonged activity & require rest periods.
  • Concentration span is limited, so frequent changes of pace & activity is essential.
  • The young players should learn to discover the wonderful game of soccer, not be taught the game of soccer by adults.

3 v 3 Game Set-Up and Guidelines

Each player in the Jamboree division will receive a uniform, since it is part of the fun to get dressed up for "the big game". Having fun will make the kids want to come back. Each week before the game portion of the day begins; players will be divided into groups of 4-5 (3 on the field with 1-2 substitute/reserve). We will have yellow pinnies to differentiate the "teams" for games for a particular day.

Session Schedule

Sessions should last one hour including organizing time & breaks – NO MORE.

  • 10 minutes – assigning players to teams, group warm-up & activities.
  • 15 minutes – training activities & games.
  • 5 minutes – team organization & water break. Assigning field locations.
  • 20 minutes – 3 v 3 game (played in two halves of 10 minutes each with a short break at the quarter to make substitutions and get a quick drink).
  • 5 minutes – half time.
  • 5 minutes – to make changes between quarters.

During the game, one parent from each team should be selected to act as the game supervisors for the week. These parents should be required to keep the game going. All other parents should be encouraged to cheer positively & refrain from "coaching" (giving directions) from the sideline. This is the time for the kids to play – LET THEM!

One parent per game will act as the game referee. They will be responsible for running the clock, assisting with changes of possession & directing the kick-off & calling when restarts are required.

Team and individual pictures will be taken in the spring on a day to be announced. In addition, money for end-of-season trophies will be collected in the spring.

Short Sided Games

The following guidelines include the only elements of the Laws of the Game that apply to the AYSO Short Sided Game Program for Jamboree:

The Field: Is 30 x 15 yards marked with lines.

The Goals: The goals will be flags 4 feet high & set 6 feet apart.

The Ball: A size 3 ball is used for practices & games.

The Teams: Each Jamboree team should have a maximum of five players. Games are played with 3 players per team on the field (3v3) & no goalkeepers. Substitutions are made at quarters, halftime & for injuries. A minimum of 2 quarters is required for each player & it is recommended that no one play 4 quarters until everyone has played 3 quarters.

Player Equipment: Shoes & shin guards, covered by the socks, are mandatory at all practice & game activities. Soccer shoes, tennis shoes, or similar type athletic shoes are recommended.

The Start of Play: To start the 1st &2nd halves, & following each goal in all age group games, play is started or restarted with a kick-off in the center of the field. A coin toss is used to determine which team kicks off to start the game & the other team kicks off to start the second half. Following a goal, the team scored upon kicks off.

The Kick-off: The kick-off is taken from the center of the field with each team in their own half & the team not kicking off at least 5 yards from the ball. Do not insist the opponent be a minimum of precisely 5 yards from the ball as this is just a guide. Remember, let them play & do not interfere for technicalities.

Ball In and Out of Play: The ball is out of play in all age group games when it completely crosses the touch line (side line) or goal line (end line) either on the ground or in the air. In Jamboree games, the referee for the week will determine when the ball is out of play & should guide the restart, interfering as little as possible. It is the player’s game, let them play & work on technique later.

Method of Scoring: A goal in all age group games is awarded when the ball completely crosses the goal line into the goal. Goals should be enthusiastically celebrated by everyone. In Jamboree games, goals are not recorded to determine who wins as everyone is a winner.

Fouls and Other Stoppages: Deliberate fouling should be rare in Jamboree games. Kicking, tripping, handling the ball & dangerous play may occur. There should be few, if any additional reasons to stop play in Jamboree games. If a player is "not playing well with others", or if play must be stopped for any other reason (injury, substitution, confusion, or to watch a passing train, butterfly or frog), refocus the players & begin again with a free kick or as may be appropriate. Award the restart to whichever team deserves it. Stoppages must not become a lengthy ceremony.

Free Kick: Play may have to be stopped occasionally to "sort things out" in Jamboree games. When this is necessary, correct the situation then restart with a free kick for a deserving team. The opposing team should be at least 5 yards from the ball in Jamboree games. All free kicks in Jamboree games are direct free kicks.

Throw in: Throw ins will not be taught initially at this age group.

Other Details

Picture Day

Picture day is scheduled for the spring season. Credit Card and check payments will be made directly to: Mountain Shadows Photo. The pictures will be mailed directly to your house.

Trophies

We will be ordering all the kids the same trophy and handing them out in April. In order to simplify the process we will collect $5 from every parent to cover the costs for buying the trophies, engraving, and shipping costs. The money is due by the last game.

Volunteers Needed

We will need the following volunteers to help us manage this season:

Administrative

  • (4) Volunteers: 2-Boys & 2-Girls to collect the money & hand out the trophies in the Spring.
  • (4) Volunteers: 2-Boys & 2-Girls to help coordinate picture days & times.
  • (6) Volunteers: to help distribute the uniforms & the meetings. Keep the check off lists accurate.

Weekly on the Field Volunteers

  • (4) Volunteers: To mark(paint) the fields each week.
  • (1) Parent or adult with each child.
  • (2) Game Supervisors per game.
  • (1) Game referee per game.

Game Day Field Set-Up

  • (2) Volunteers for Field Set up @ 8:30am each week.
  • (2) Volunteers for Field Break Down @ 4:00pm each.

Contacts

Aaron Luce – U5 Master Coach, National Coach, & RC

Email: u5.jamboree@ayso104.org

Paula Gonzales – U5 Boys and Girls Division Registrar

Email: u5.boys.dr@ayso104.org